Hi everyone,
We are planning to run some tests with non-incent mobile CPI offers for iOS games. But before we invest in our media buy, we have some questions:
1. We have an advertiser that has placed a KPI of 30% retention for a non-incent game offer on iOS. Is this a fair restriction?
2. Any guidelines on how to estimate a likely drop-off rate within 24 hours for a non-incent game install? Test geo is DE, by the way. We have of course asked the network what the likely drop-off rate is but I don't want to rely on what they tell me.
Any insights much appreciated!
Jeff
We are planning to run some tests with non-incent mobile CPI offers for iOS games. But before we invest in our media buy, we have some questions:
1. We have an advertiser that has placed a KPI of 30% retention for a non-incent game offer on iOS. Is this a fair restriction?
2. Any guidelines on how to estimate a likely drop-off rate within 24 hours for a non-incent game install? Test geo is DE, by the way. We have of course asked the network what the likely drop-off rate is but I don't want to rely on what they tell me.
Any insights much appreciated!
Jeff